/*
 * This program is free software: you can redistribute it and/or modify it under
 * the terms of the GNU General Public License as published by the Free Software
 * Foundation, either version 3 of the License, or (at your option) any later
 * version.
 *
 * This program is distributed in the hope that it will be useful, but WITHOUT
 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
 * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
 * details.
 *
 * You should have received a copy of the GNU General Public License along with
 * this program. If not, see <http://www.gnu.org/licenses/>.
 */
package net.sf.l2j.gameserver.network.clientpackets;

import java.util.logging.Level;
import java.util.logging.Logger;

import net.sf.l2j.Config;
import net.sf.l2j.gameserver.model.actor.instance.L2PcInstance;
import net.sf.l2j.gameserver.network.serverpackets.CharDeleteFail;
import net.sf.l2j.gameserver.network.serverpackets.CharDeleteOk;
import net.sf.l2j.gameserver.network.serverpackets.CharSelectInfo;

/**
 * This class ...
 * 
 * @version $Revision: 1.8.2.1.2.3 $ $Date: 2005/03/27 15:29:30 $
 */
public final class CharacterDelete extends L2GameClientPacket {
	private static final String _C__0C_CHARACTERDELETE = "[C] 0C CharacterDelete";
	private static Logger _log = Logger.getLogger(CharacterDelete.class
			.getName());
	// cd
	private int _charSlot;

	@Override
	protected void readImpl() {
		_charSlot = readD();
	}

	@Override
	protected void runImpl() {
		if (Config.DEBUG)
			_log.fine("deleting slot:" + _charSlot);
		L2PcInstance character = null;
		try {
			if (Config.DELETE_DAYS == 0)
				character = getClient().deleteChar(_charSlot);
			else
				character = getClient().markToDeleteChar(_charSlot);
		} catch (Exception e) {
			_log.log(Level.SEVERE, "Error:", e);
		}
		if (character == null)
			sendPacket(new CharDeleteOk());
		else if (character.isClanLeader())
			sendPacket(new CharDeleteFail(
					CharDeleteFail.REASON_CLAN_LEADERS_MAY_NOT_BE_DELETED));
		else
			sendPacket(new CharDeleteFail(
					CharDeleteFail.REASON_YOU_MAY_NOT_DELETE_CLAN_MEMBER));
		CharSelectInfo cl = new CharSelectInfo(getClient().getAccountName(),
				getClient().getSessionId().playOkID1, 0);
		sendPacket(cl);
		getClient().setCharSelection(cl.getCharInfo());
	}

	/*
	 * (non-Javadoc)
	 * 
	 * @see
	 * net.sf.l2j.gameserver.network.clientpackets.ClientBasePacket#getType()
	 */
	@Override
	public String getType() {
		return _C__0C_CHARACTERDELETE;
	}
}
